Control systems for fleets in Constant Motion
Aggressively Fast, Stubbornly Reliable
Mechatronics engineer bridging electrical, mechanical, and software systems — building the logic layer beneath automated robotics.
UR5 animation coming soon
Profile
Majoring in Electrical & Computer Engineering with a passion for Control Systems and Mechatronics — where Electrical, Mechanical & Software Engineering converge.
I was selected as the sole candidate by the Dean of CBU's Bourns College of Engineering for a paid internship building CBU's Autonomous Manufacturing Studio — a fully autonomous factory-floor work cell developed in partnership with Quanser and Universal Robots.
I serve as Principal Engineer on the Electronics & Software Divisions of the CBU Long Knights VEXU robotics team. I am a SolidWorks Certified Professional [CSWP] looking for internships in advanced robotics & controls.
- DisciplineAdvanced Robotics & Control Systems
- InstitutionCalifornia Baptist University — ABET accredited
- GraduationExpected April 2028 · GPA 3.75
- CertificationSolidWorks CSWP
- LocationOrange County, California
Expertise
Flagship Build
Featured Projects
Long Knights VEXU
Sensor Network
As Principal Engineer, I built the localization and game-object tracking stack that drives autonomous VEXU play — behind 3× world championships and a Build Award.
Lighting Engine
& Show Controller
A lighting renderer and cross-device show sequencer for individually addressable LED strips. Started as an onboard lighting controller for the CBU Robotics Team, morphed into a powerful engine library for ESP32s.
High-Speed
RS-485 Comm Network
An ESP32 DAQ network running 5 Mbps / 6000 packets per second — parallel-deployed and monitored via PlatformIO, on custom PCBs with ESD + EMI protection.
Piratechnics
Show System
Placeholder entry — real description to come. The card, accent color and route are wired up and ready for content.
Applied AI
AI is a collaborative assistant, not a creative mind
As AI has entered into work environments as a productivity booster, I've seen polarizing views on how much creative influence AI should have in our work. Some use AI for everything, vibe coding their way through a project until they've lost touch with how it is designed and actually works. Others resist using AI, trading off speed and efficiency and often reinventing the wheel when solutions already exists.
I spent years building everything by hand, ground up. It taught me to think critically through problems, then visualize and research the best solution. This process created a solid foundation of engineering skills. However, the approach is tedious, and it requires remembering every intricate detail about a project: a blessing and a curse when a project grows and requires scale.
For the past few years, I have settled into a middle ground of using AI for what it excels at, productivity and acceleration. I set the vision and direction, and plan exactly what I want the architecture to look like. AI then challenges and refines my plan, executes deep research on feasibility, and runs extensive test cycles to ensure performance. I collaborate with AI throughout the full project lifecycle to create, refine and harden the final product.
Expectations keep climbing on both speed and quality,and I've found that AI raises quality first and foremost. When working with AI, it helps us design systems right the first time and we spend less time recursively debugging. Speed then follows quality, for those who know how to effectively and responsibly use Artificial Intelligence.
Contact
Open to internships in Advanced Robotics & Control Systems
I am avtively seeking my next internship for the spring or summer of 2027. If you are looking for a full-stack engineer with experience in embedded systems, controls, and mechatronics, I would love the share my experience and learn more about the opportunity.